Zubat
#041 · Poison / Flying-type Pokémon from generation 1.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic | normal | Status | — | 55% | 20 |
| 1 | Absorb | grass | Special | 20 | 100% | 25 |
| 1 | Gust | flying | Special | 40 | 100% | 35 |
| 4 | Wing Attack | flying | Physical | 60 | 100% | 35 |
| 5 | Supersonic | normal | Status | — | 55% | 20 |
| 5 | Astonish | ghost | Physical | 30 | 100% | 15 |
| 6 | Hypnosis | psychic | Status | — | 60% | 20 |
| 9 | Bite | dark | Physical | 60 | 100% | 25 |
| 10 | Mean Look | normal | Status | — | — | 5 |
| 12 | Swift | normal | Special | 60 | — | 20 |
| 15 | Poison Fang | poison | Physical | 50 | 100% | 15 |
| 17 | Confuse Ray | ghost | Status | — | 100% | 10 |
| 20 | Quick Guard | fighting | Status | — | — | 15 |
| 20 | Haze | ice | Status | — | — | 30 |
| 25 | Air Cutter | flying | Special | 60 | 95% | 25 |
| 25 | Cross Poison | poison | Physical | 70 | 100% | 20 |
| 25 | Leech Life | bug | Physical | 80 | 100% | 10 |
| 28 | Toxic | poison | Status | — | 90% | 10 |
| 33 | Acrobatics | flying | Physical | 55 | 100% | 15 |
| 33 | Air Slash | flying | Special | 75 | 95% | 15 |
| 40 | Venoshock | poison | Special | 65 | 100% | 10 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| Altering Cave | Altering Cave | Emerald | Grass / cave | 6–16 | 100% |
| Cave Of Origin | Cave Of Origin 1F | Emerald | Grass / cave | 30–34 | 60% |
| Cave Of Origin | Cave Of Origin Entrance | Emerald | Grass / cave | 28–35 | 90% |
| Granite Cave | Granite Cave 1F | Emerald | Grass / cave | 7–8 | 30% |
| Granite Cave | Granite Cave B 1F | Emerald | Grass / cave | 9–10 | 30% |
| Granite Cave | Granite Cave B 2F | Emerald | Grass / cave | 10–11 | 30% |
| Granite Cave | Granite Cave Steven's Room | Emerald | Grass / cave | 7–8 | 30% |
| Meteor Falls | Meteor Falls 1F 1R | Emerald | Grass / cave | 14–20 | 80% |
| Meteor Falls | Meteor Falls 1F 1R | Emerald | Surfing | 5–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Entrance | Emerald | Surfing | 5–35 | 35% |
| Seafloor Cavern | Seafloor Cavern Room 1 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 2 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 3 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 4 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 5 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 6 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 6 | Emerald | Surfing | 5–35 | 35% |
| Seafloor Cavern | Seafloor Cavern Room 7 | Emerald | Grass / cave | 28–35 | 90% |
| Seafloor Cavern | Seafloor Cavern Room 7 | Emerald | Surfing | 5–35 | 35% |
| Seafloor Cavern | Seafloor Cavern Room 8 | Emerald | Grass / cave | 28–35 | 90% |
| Shoal Cave | Shoal Cave Low Tide Entrance Room | Emerald | Grass / cave | 26–32 | 45% |
| Shoal Cave | Shoal Cave Low Tide Entrance Room | Emerald | Surfing | 5–35 | 30% |
| Shoal Cave | Shoal Cave Low Tide Ice Room | Emerald | Grass / cave | 26–30 | 40% |
| Shoal Cave | Shoal Cave Low Tide Inner Room | Emerald | Grass / cave | 26–32 | 45% |
| Shoal Cave | Shoal Cave Low Tide Inner Room | Emerald | Surfing | 5–35 | 30% |
| Shoal Cave | Shoal Cave Low Tide Lower Room | Emerald | Grass / cave | 26–32 | 45% |
| Shoal Cave | Shoal Cave Low Tide Stair's Room | Emerald | Grass / cave | 26–32 | 45% |
| Victory Road | Victory Road 1F | Emerald | Grass / cave | 36 | 10% |
| Mt. Moon | Mt. Moon 1F | FireRed | Grass / cave | 7–10 | 69% |
| Mt. Moon | Mt. Moon B 2F | FireRed | Grass / cave | 8–11 | 49% |
| Rock Tunnel | Rock Tunnel 1F | FireRed | Grass / cave | 15–16 | 30% |
| Rock Tunnel | Rock Tunnel B 1F | FireRed | Grass / cave | 15–16 | 30% |
| Seafoam Islands | Seafoam Islands 1F | FireRed | Grass / cave | 22–26 | 34% |
| Seafoam Islands | Seafoam Islands B 1F | FireRed | Grass / cave | 22–26 | 34% |
| Seafoam Islands | Seafoam Islands B 2F | FireRed | Grass / cave | 22–24 | 20% |
| Seafoam Islands | Seafoam Islands B 3F | FireRed | Grass / cave | 24 | 10% |
| Victory Road | Victory Road 1F | FireRed | Grass / cave | 32 | 10% |
| Victory Road | Victory Road 2F | FireRed | Grass / cave | 34 | 10% |
| Victory Road | Victory Road 3F | FireRed | Grass / cave | 32 | 10% |
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 33.7% | 78.5% | 100.0% | 100% | 100% | |
| 50.3% | 100.0% | 100% | 100% | 100% | |
| 78.5% | 100% | 100% | 100% | 100% |
Catch rate 255, level 30 (68 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f