Spearow
#021 · Normal / Flying-type Pokémon from generation 1.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | normal | Status | — | 100% | 40 |
| 1 | Peck | flying | Physical | 35 | 100% | 35 |
| 4 | Leer | normal | Status | — | 100% | 30 |
| 8 | Pursuit | dark | Physical | 40 | 100% | 20 |
| 8 | Assurance | dark | Physical | 60 | 100% | 10 |
| 11 | Fury Attack | normal | Physical | 15 | 85% | 20 |
| 11 | Focus Energy | normal | Status | — | — | 30 |
| 15 | Aerial Ace | flying | Physical | 60 | — | 20 |
| 18 | Mirror Move | flying | Status | — | — | 20 |
| 18 | Wing Attack | flying | Physical | 60 | 100% | 35 |
| 22 | Take Down | normal | Physical | 90 | 85% | 20 |
| 24 | Roost | flying | Status | — | — | 5 |
| 25 | Agility | psychic | Status | — | — | 30 |
| 32 | Drill Peck | flying | Physical | 80 | 100% | 20 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| Route 10 | Route 10 | FireRed | Grass / cave | 13–17 | 35% |
| Route 11 | Route 11 | FireRed | Grass / cave | 13–17 | 35% |
| Route 16 | Route 16 | FireRed | Grass / cave | 20–22 | 30% |
| Route 17 | Route 17 | FireRed | Grass / cave | 20–22 | 30% |
| Route 18 | Route 18 | FireRed | Grass / cave | 20–22 | 30% |
| Route 22 | Route 22 | FireRed | Grass / cave | 3–5 | 10% |
| Route 23 | Route 23 | FireRed | Grass / cave | 32–34 | 15% |
| Route 3 | Route 3 | FireRed | Grass / cave | 6–8 | 35% |
| Route 4 | Route 4 | FireRed | Grass / cave | 8–12 | 35% |
| Route 9 | Route 9 | FireRed | Grass / cave | 13–17 | 35% |
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 33.7% | 78.5% | 100.0% | 100% | 100% | |
| 50.3% | 100.0% | 100% | 100% | 100% | |
| 78.5% | 100% | 100% | 100% | 100% |
Catch rate 255, level 30 (68 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.76.0 · engine e7305005