pkmn

Spoink

#325 · Psychic-type Pokémon from generation 3.

Base stats

HP60
Attack25
Defense35
Sp. Atk70
Sp. Def80
Speed60
Total330

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1SplashnormalStatus——40
7PsywavepsychicSpecial1100%15
7ConfusionpsychicSpecial50100%25
10Odor SleuthnormalStatus——40
10GrowlnormalStatus—100%40
14PsybeampsychicSpecial65100%20
18Psych UpnormalStatus——10
21Magic CoatpsychicStatus——15
22Confuse RayghostStatus—100%10
26Zen HeadbuttpsychicPhysical8090%15
29RestpsychicStatus——5
29Power GemrockSpecial80100%20
33SnorenormalSpecial50100%15
38PsyshockpsychicSpecial80100%10
40PaybackdarkPhysical50100%10
44PsychicpsychicSpecial90100%10
50BounceflyingPhysical8585%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Jagged PassJagged PassEmeraldGrass / cave20–2220%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball33.7%78.5%100.0%100%100%
Great Ball50.3%100.0%100%100%100%
Ultra Ball78.5%100%100%100%100%

Catch rate 255, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.76.0 · engine e7305005

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