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Grumpig

#326 · Psychic-type Pokémon from generation 3.

Base stats

HP80
Attack45
Defense65
Sp. Atk90
Sp. Def110
Speed80
Total470

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
Evo.Teeter DancenormalStatus—100%20
1PsybeampsychicSpecial65100%20
1PsywavepsychicSpecial1100%15
1SplashnormalStatus——40
1Odor SleuthnormalStatus——40
1Teeter DancenormalStatus—100%20
1ConfusionpsychicSpecial50100%25
7PsywavepsychicSpecial1100%15
7ConfusionpsychicSpecial50100%25
10Odor SleuthnormalStatus——40
10GrowlnormalStatus—100%40
14PsybeampsychicSpecial65100%20
18Psych UpnormalStatus——10
21Magic CoatpsychicStatus——15
22Confuse RayghostStatus—100%10
26Zen HeadbuttpsychicPhysical8090%15
29Power GemrockSpecial80100%20
32Teeter DancenormalStatus—100%20
35RestpsychicStatus——5
35SnorenormalSpecial50100%15
42PsyshockpsychicSpecial80100%10
46PaybackdarkPhysical50100%10
52PsychicpsychicSpecial90100%10
60BounceflyingPhysical8585%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not found in the wild.

Other ways to get it:

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball8.09%16.8%23.4%41.0%50.3%
Great Ball12.3%28.0%41.0%62.4%78.5%
Ultra Ball16.8%33.7%50.3%78.5%100.0%

Catch rate 60, level 30 (92 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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