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Spinda

#327 · Normal-type Pokémon from generation 3.

Base stats

HP60
Attack60
Defense60
Sp. Atk60
Sp. Def60
Speed60
Total360

Evolution

Spinda does not evolve.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
5CopycatnormalStatus——20
10Faint AttackdarkPhysical60—20
10Teeter DancenormalStatus—100%20
14PsybeampsychicSpecial65100%20
19HypnosispsychicStatus—60%20
23Dizzy PunchnormalPhysical70100%10
23Body SlamnormalPhysical85100%15
28Sucker PunchdarkPhysical70100%5
37UproarnormalSpecial90100%10
41Psych UpnormalStatus——10
46Double-EdgenormalPhysical120100%15
50FlailnormalPhysical1100%15
55ThrashnormalPhysical120100%10

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Route 113Route 113EmeraldGrass / cave14–1670%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball33.7%78.5%100.0%100%100%
Great Ball50.3%100.0%100%100%100%
Ultra Ball78.5%100%100%100%100%

Catch rate 255, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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