Slowbro
#080 · Water / Psychic-type Pokémon from generation 1.
Base stats
HP95
Attack75
Defense110
Sp. Atk100
Sp. Def80
Speed30
Total490Evolution
Differs from the mainline games
There is no player trading. Ironman and Group Ironman characters can use the Pokémon Center 2F link service instead (¥500).
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Withdraw | water | Status | — | — | 40 |
| 1 | Tackle | normal | Physical | 40 | 100% | 35 |
| 1 | Growl | normal | Status | — | 100% | 40 |
| 1 | Water Gun | water | Special | 40 | 100% | 25 |
| 1 | Withdraw | water | Status | — | — | 40 |
| 1 | Curse | ghost | Status | — | — | 10 |
| 1 | Yawn | normal | Status | — | — | 10 |
| 1 | Heal Pulse | psychic | Status | — | — | 10 |
| 1 | Stomp | normal | Physical | 65 | 100% | 20 |
| 5 | Growl | normal | Status | — | 100% | 40 |
| 9 | Water Gun | water | Special | 40 | 100% | 25 |
| 9 | Yawn | normal | Status | — | — | 10 |
| 12 | Confusion | psychic | Special | 50 | 100% | 25 |
| 15 | Disable | normal | Status | — | 100% | 20 |
| 18 | Water Pulse | water | Special | 60 | 100% | 20 |
| 21 | Headbutt | normal | Physical | 70 | 100% | 15 |
| 24 | Zen Headbutt | psychic | Physical | 80 | 90% | 15 |
| 27 | Amnesia | psychic | Status | — | — | 20 |
| 30 | Surf | water | Special | 90 | 100% | 15 |
| 30 | Rest | psychic | Status | — | — | 5 |
| 33 | Slack Off | normal | Status | — | — | 5 |
| 36 | Psychic | psychic | Special | 90 | 100% | 10 |
| 41 | Psych Up | normal | Status | — | — | 10 |
| 46 | Rain Dance | water | Status | — | — | 5 |
| 51 | Heal Pulse | psychic | Status | — | — | 10 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
Not in the game yet
There is no way to get Slowbro in the game yet.
Not found in the wild.
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 10.7% | 19.8% | 33.7% | 50.3% | 62.4% | |
| 16.8% | 33.7% | 50.3% | 78.5% | 100.0% | |
| 19.8% | 41.0% | 62.4% | 100.0% | 100% |
Catch rate 75, level 30 (101 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f