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Slowpoke

#079 · Water / Psychic-type Pokémon from generation 1.

Base stats

HP90
Attack65
Defense65
Sp. Atk40
Sp. Def40
Speed15
Total315

Evolution

Slowpoke
Level 37
Trade holding King's RockLink service (Ironman)

Differs from the mainline games

There is no player trading. Ironman and Group Ironman characters can use the Pokémon Center 2F link service instead (¥500).

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1CurseghostStatus——10
1YawnnormalStatus——10
3GrowlnormalStatus—100%40
6Water GunwaterSpecial40100%25
9YawnnormalStatus——10
12ConfusionpsychicSpecial50100%25
15DisablenormalStatus—100%20
18Water PulsewaterSpecial60100%20
21HeadbuttnormalPhysical70100%15
24Zen HeadbuttpsychicPhysical8090%15
27AmnesiapsychicStatus——20
30SurfwaterSpecial90100%15
30RestpsychicStatus——5
33Slack OffnormalStatus——5
36PsychicpsychicSpecial90100%10
39Psych UpnormalStatus——10
42Rain DancewaterStatus——5
45Heal PulsepsychicStatus——10

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not in the game yet

There is no way to get Slowpoke in the game yet.

Not found in the wild.

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball28.0%50.3%78.5%100%100%
Great Ball41.0%78.5%100%100%100%
Ultra Ball50.3%100.0%100%100%100%

Catch rate 190, level 30 (98 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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