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Wooper

#194 · Water / Ground-type Pokémon from generation 2.

Base stats

HP55
Attack45
Defense45
Sp. Atk25
Sp. Def25
Speed15
Total210

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1Tail WhipnormalStatus—100%30
1Water GunwaterSpecial40100%25
4Rain DancewaterStatus——5
5Mud SportgroundStatus——15
8Mud ShotgroundSpecial5595%15
12MisticeStatus——30
12HazeiceStatus——30
16SlamnormalPhysical8075%20
19Mud BombgroundSpecial6585%10
21YawnnormalStatus——10
24Aqua TailwaterPhysical9090%10
28Muddy WaterwaterSpecial9085%10
32AmnesiapsychicStatus——20
36ToxicpoisonStatus—90%10
40EarthquakegroundPhysical100100%10

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone SoutheastEmeraldSurfing25–3060%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball33.7%78.5%100.0%100%100%
Great Ball50.3%100.0%100%100%100%
Ultra Ball78.5%100%100%100%100%

Catch rate 255, level 30 (77 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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