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Quagsire

#195 · Water / Ground-type Pokémon from generation 2.

Base stats

HP95
Attack85
Defense85
Sp. Atk65
Sp. Def65
Speed35
Total430

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1Tail WhipnormalStatus—100%30
1Water GunwaterSpecial40100%25
1Rain DancewaterStatus——5
1Mud SportgroundStatus——15
1Mud ShotgroundSpecial5595%15
5Mud SportgroundStatus——15
9Mud ShotgroundSpecial5595%15
12MisticeStatus——30
12HazeiceStatus——30
16SlamnormalPhysical8075%20
19Mud BombgroundSpecial6585%10
23YawnnormalStatus——10
28Aqua TailwaterPhysical9090%10
34Muddy WaterwaterSpecial9085%10
40AmnesiapsychicStatus——20
41Rain DancewaterStatus——5
46ToxicpoisonStatus—90%10
52EarthquakegroundPhysical100100%10

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone SoutheastEmeraldSurfing35–401%

Other ways to get it:

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball12.3%28.0%41.0%62.4%78.5%
Great Ball19.8%41.0%62.4%100.0%100%
Ultra Ball28.0%50.3%78.5%100%100%

Catch rate 90, level 30 (101 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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