Magneton
#082 · Electric / Steel-type Pokémon from generation 1.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Tri Attack | normal | Special | 80 | 100% | 10 |
| 1 | Tackle | normal | Physical | 40 | 100% | 35 |
| 1 | Supersonic | normal | Status | — | 55% | 20 |
| 1 | ThunderShock | electric | Special | 40 | 100% | 30 |
| 1 | Thunder Wave | electric | Status | — | 90% | 20 |
| 1 | Tri Attack | normal | Special | 80 | 100% | 10 |
| 1 | Zap Cannon | electric | Special | 120 | 50% | 5 |
| 1 | Magnet Bomb | steel | Physical | 60 | — | 20 |
| 5 | ThunderShock | electric | Special | 40 | 100% | 30 |
| 6 | Tackle | normal | Physical | 40 | 100% | 35 |
| 7 | Magnet Bomb | steel | Physical | 60 | — | 20 |
| 10 | Thunder Wave | electric | Status | — | 90% | 20 |
| 12 | Electro Ball | electric | Special | 1 | 100% | 10 |
| 15 | SonicBoom | normal | Special | 1 | 90% | 20 |
| 16 | Gyro Ball | steel | Physical | 1 | 100% | 5 |
| 20 | Spark | electric | Physical | 65 | 100% | 20 |
| 20 | Light Screen | psychic | Status | — | — | 30 |
| 23 | Mirror Shot | steel | Special | 65 | 85% | 10 |
| 24 | Screech | normal | Status | — | 85% | 40 |
| 26 | Thunderbolt | electric | Special | 90 | 100% | 15 |
| 28 | Magnet Rise | electric | Status | — | — | 10 |
| 30 | Tri Attack | normal | Special | 80 | 100% | 10 |
| 34 | Flash Cannon | steel | Special | 80 | 100% | 10 |
| 35 | Swift | normal | Special | 60 | — | 20 |
| 40 | Discharge | electric | Special | 80 | 100% | 15 |
| 43 | Thunder | electric | Special | 110 | 70% | 10 |
| 46 | Metal Sound | steel | Status | — | 85% | 40 |
| 58 | Lock-On | normal | Status | — | — | 5 |
| 64 | Zap Cannon | electric | Special | 120 | 50% | 5 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| New Mauville | New Mauville Inside | Emerald | Grass / cave | 26 | 1% |
| Cerulean Cave | Cerulean Cave 1F | FireRed | Grass / cave | 49 | 20% |
| Cerulean Cave | Cerulean Cave 2F | FireRed | Grass / cave | 52 | 10% |
| Cerulean Cave | Cerulean Cave B 1F | FireRed | Grass / cave | 55 | 10% |
| Power Plant | Power Plant | FireRed | Grass / cave | 31–34 | 10% |
Other ways to get it:
- Evolve Magnemite
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 8.09% | 16.8% | 23.4% | 41.0% | 50.3% | |
| 12.3% | 28.0% | 41.0% | 62.4% | 78.5% | |
| 16.8% | 33.7% | 50.3% | 78.5% | 100.0% |
Catch rate 60, level 30 (74 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f