Houndoom
#229 · Dark / Fire-type Pokémon from generation 2.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | normal | Status | — | 100% | 30 |
| 1 | Ember | fire | Special | 40 | 100% | 25 |
| 1 | Smog | poison | Special | 30 | 70% | 20 |
| 1 | Howl | normal | Status | — | — | 40 |
| 1 | Nasty Plot | dark | Status | — | — | 20 |
| 1 | Thunder Fang | electric | Physical | 65 | 95% | 15 |
| 1 | Inferno | fire | Special | 100 | 50% | 5 |
| 4 | Howl | normal | Status | — | — | 40 |
| 8 | Smog | poison | Special | 30 | 70% | 20 |
| 13 | Roar | normal | Status | — | — | 20 |
| 16 | Bite | dark | Physical | 60 | 100% | 25 |
| 20 | Odor Sleuth | normal | Status | — | — | 40 |
| 20 | Taunt | dark | Status | — | 100% | 20 |
| 20 | Incinerate | fire | Special | 60 | 100% | 15 |
| 26 | Beat Up | dark | Physical | 10 | 100% | 10 |
| 30 | Fire Fang | fire | Physical | 65 | 95% | 15 |
| 35 | Faint Attack | dark | Physical | 60 | — | 20 |
| 35 | Payback | dark | Physical | 50 | 100% | 10 |
| 35 | Torment | dark | Status | — | 100% | 15 |
| 41 | Embargo | dark | Status | — | 100% | 15 |
| 41 | Flame Charge | fire | Physical | 50 | 100% | 20 |
| 45 | Foul Play | dark | Physical | 95 | 100% | 15 |
| 50 | Flamethrower | fire | Special | 90 | 100% | 15 |
| 56 | Crunch | dark | Physical | 80 | 100% | 15 |
| 60 | Nasty Plot | dark | Status | — | — | 20 |
| 62 | Inferno | fire | Special | 100 | 50% | 5 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
Not found in the wild.
Other ways to get it:
- Evolve Houndour
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 6.25% | 12.3% | 19.8% | 28.0% | 41.0% | |
| 9.27% | 19.8% | 28.0% | 41.0% | 62.4% | |
| 12.3% | 28.0% | 41.0% | 62.4% | 78.5% |
Catch rate 45, level 30 (89 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f