Golduck
#055 · Water-type Pokémon from generation 1.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch | normal | Physical | 40 | 100% | 35 |
| 1 | Tail Whip | normal | Status | — | 100% | 30 |
| 1 | Water Gun | water | Special | 40 | 100% | 25 |
| 1 | Confusion | psychic | Special | 50 | 100% | 25 |
| 1 | Water Sport | water | Status | — | — | 15 |
| 1 | Me First | normal | Status | — | — | 20 |
| 1 | Aqua Jet | water | Physical | 40 | 100% | 20 |
| 1 | Bubble | water | Special | 40 | 100% | 30 |
| 1 | Yawn | normal | Status | — | — | 10 |
| 1 | Encore | normal | Status | — | 100% | 5 |
| 4 | Tail Whip | normal | Status | — | 100% | 30 |
| 7 | Water Gun | water | Special | 40 | 100% | 25 |
| 9 | Fury Swipes | normal | Physical | 18 | 80% | 15 |
| 10 | Confusion | psychic | Special | 50 | 100% | 25 |
| 12 | Water Pulse | water | Special | 60 | 100% | 20 |
| 15 | Disable | normal | Status | — | 100% | 20 |
| 18 | Zen Headbutt | psychic | Physical | 80 | 90% | 15 |
| 18 | Hypnosis | psychic | Status | — | 60% | 20 |
| 21 | Screech | normal | Status | — | 85% | 40 |
| 24 | Aqua Tail | water | Physical | 90 | 90% | 10 |
| 27 | Soak | water | Status | — | 100% | 20 |
| 27 | Psybeam | psychic | Special | 65 | 100% | 20 |
| 30 | Psych Up | normal | Status | — | — | 10 |
| 36 | Amnesia | psychic | Status | — | — | 20 |
| 40 | Hydro Pump | water | Special | 110 | 80% | 5 |
| 42 | Surf | water | Special | 90 | 100% | 15 |
| 45 | Wonder Room | psychic | Status | — | — | 10 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| Safari Zone | Safari Zone Northwest | Emerald | Surfing | 25–40 | 5% |
| Cerulean Cave | Cerulean Cave 1F | FireRed | Surfing | 40–55 | 35% |
| Cerulean Cave | Cerulean Cave B 1F | FireRed | Surfing | 50–65 | 35% |
| Seafoam Islands | Seafoam Islands B 1F | FireRed | Grass / cave | 33–35 | 5% |
| Seafoam Islands | Seafoam Islands B 2F | FireRed | Grass / cave | 32–34 | 10% |
| Seafoam Islands | Seafoam Islands B 3F | FireRed | Grass / cave | 32–34 | 15% |
| Seafoam Islands | Seafoam Islands B 3F | FireRed | Surfing | 35–40 | 1% |
| Seafoam Islands | Seafoam Islands B 4F | FireRed | Grass / cave | 32–34 | 15% |
| Seafoam Islands | Seafoam Islands B 4F | FireRed | Surfing | 35–40 | 1% |
Other ways to get it:
- Evolve Psyduck
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 10.7% | 19.8% | 33.7% | 50.3% | 62.4% | |
| 16.8% | 33.7% | 50.3% | 78.5% | 100.0% | |
| 19.8% | 41.0% | 62.4% | 100.0% | 100% |
Catch rate 75, level 30 (92 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f