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Totodile

#158 · Water-type Pokémon from generation 2.

Base stats

HP50
Attack65
Defense64
Sp. Atk44
Sp. Def48
Speed43
Total314

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1ScratchnormalPhysical40100%35
1LeernormalStatus—100%30
6Water GunwaterSpecial40100%25
8RagenormalPhysical20100%20
8Mud-SlapgroundSpecial20100%10
9BitedarkPhysical60100%25
13Scary FacenormalStatus—100%10
19Ice FangicePhysical6595%15
22FlailnormalPhysical1100%15
27CrunchdarkPhysical80100%15
29Chip AwaynormalPhysical70100%20
29Low KickfightingPhysical1100%20
30SlashnormalPhysical70100%20
33ScreechnormalStatus—85%40
37ThrashnormalPhysical120100%10
41Aqua TailwaterPhysical9090%10
45SuperpowerfightingPhysical120100%5
50Hydro PumpwaterSpecial11080%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not found in the wild.

Other ways to get it:

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball6.25%12.3%19.8%28.0%41.0%
Great Ball9.27%19.8%28.0%41.0%62.4%
Ultra Ball12.3%28.0%41.0%62.4%78.5%

Catch rate 45, level 30 (74 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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