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Starmie

#121 · Water / Psychic-type Pokémon from generation 1.

Base stats

HP60
Attack75
Defense85
Sp. Atk100
Sp. Def85
Speed115
Total520

Evolution

Staryu
Use Water StoneNot in game

Not in the game yet

These evolution methods do not work in the game yet:
  • Staryu → Starmie (Use Water Stone): no bag-item-on-mon path yet.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1Water GunwaterSpecial40100%25
1Hydro PumpwaterSpecial11080%5
1SurfwaterSpecial90100%15
1PsybeampsychicSpecial65100%20
1PsychicpsychicSpecial90100%10
1RecovernormalStatus——5
1HardennormalStatus——30
1MinimizenormalStatus——10
1Confuse RayghostStatus—100%10
1Light ScreenpsychicStatus——30
1SwiftnormalSpecial60—20
1PsywavepsychicSpecial1100%15
1Rapid SpinnormalPhysical50100%40
1Cosmic PowerpsychicStatus——20
1BrinewaterSpecial65100%10
1Power GemrockSpecial80100%20
40Confuse RayghostStatus—100%10

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not in the game yet

There is no way to get Starmie in the game yet.

Not found in the wild.

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball8.09%16.8%23.4%41.0%50.3%
Great Ball12.3%28.0%41.0%62.4%78.5%
Ultra Ball16.8%33.7%50.3%78.5%100.0%

Catch rate 60, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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