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Snubbull

#209 · Normal-type Pokémon from generation 2.

Base stats

HP60
Attack80
Defense50
Sp. Atk40
Sp. Def40
Speed30
Total300

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1Tail WhipnormalStatus—100%30
1Scary FacenormalStatus—100%10
1CharmnormalStatus—100%20
1Thunder FangelectricPhysical6595%15
1Ice FangicePhysical6595%15
1Fire FangfirePhysical6595%15
1GrowlnormalStatus—100%40
7BitedarkPhysical60100%25
13LickghostPhysical30100%30
19HeadbuttnormalPhysical70100%15
25RoarnormalStatus——20
31RagenormalPhysical20100%20
31TauntdarkStatus—100%20
31Last ResortnormalPhysical140100%5
43Take DownnormalPhysical9085%20
43PaybackdarkPhysical50100%10
49CrunchdarkPhysical80100%15

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone SoutheastEmeraldGrass / cave345%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball28.0%50.3%78.5%100%100%
Great Ball41.0%78.5%100%100%100%
Ultra Ball50.3%100.0%100%100%100%

Catch rate 190, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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