Remoraid
#223 · Water-type Pokémon from generation 2.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Water Gun | water | Special | 40 | 100% | 25 |
| 1 | Helping Hand | normal | Status | — | — | 20 |
| 1 | Bubble | water | Special | 40 | 100% | 30 |
| 4 | Water Pulse | water | Special | 60 | 100% | 20 |
| 6 | Acid Spray | poison | Special | 40 | 100% | 20 |
| 8 | Focus Energy | normal | Status | — | — | 30 |
| 11 | Charge Beam | electric | Special | 50 | 90% | 10 |
| 12 | Psybeam | psychic | Special | 65 | 100% | 20 |
| 16 | Aurora Beam | ice | Special | 65 | 100% | 20 |
| 20 | BubbleBeam | water | Special | 65 | 100% | 20 |
| 24 | Lock-On | normal | Status | — | — | 5 |
| 28 | Bullet Seed | grass | Physical | 25 | 100% | 30 |
| 30 | Signal Beam | bug | Special | 75 | 100% | 15 |
| 32 | Ice Beam | ice | Special | 90 | 100% | 10 |
| 36 | Hydro Pump | water | Special | 110 | 80% | 5 |
| 40 | Soak | water | Status | — | 100% | 20 |
| 44 | Hyper Beam | normal | Special | 150 | 90% | 5 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| Safari Zone | Safari Zone Southeast | Emerald | Good Rod | 30–35 | 20% |
| Safari Zone | Safari Zone Southeast | Emerald | Super Rod | 25–35 | 59% |
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 28.0% | 50.3% | 78.5% | 100% | 100% | |
| 41.0% | 78.5% | 100% | 100% | 100% | |
| 50.3% | 100.0% | 100% | 100% | 100% |
Catch rate 190, level 30 (65 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.76.0 · engine e7305005