Pikachu
#025 · Electric-type Pokémon from generation 1.
Base stats
HP35
Attack55
Defense30
Sp. Atk50
Sp. Def40
Speed90
Total300Evolution
Not in the game yet
These evolution methods do not work in the game yet:
- Pichu → Pikachu (High friendship): friendship is not stored on a mon yet.
- Pikachu → Raichu (Use Thunderstone): no bag-item-on-mon path yet.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Nasty Plot | dark | Status | — | — | 20 |
| 1 | Tail Whip | normal | Status | — | 100% | 30 |
| 1 | Growl | normal | Status | — | 100% | 40 |
| 1 | Quick Attack | normal | Physical | 40 | 100% | 30 |
| 1 | Sweet Kiss | normal | Status | — | 75% | 10 |
| 1 | Charm | normal | Status | — | 100% | 20 |
| 1 | ThunderShock | electric | Special | 40 | 100% | 30 |
| 4 | Thunder Wave | electric | Status | — | 90% | 20 |
| 5 | Growl | normal | Status | — | 100% | 40 |
| 6 | Quick Attack | normal | Physical | 40 | 100% | 30 |
| 8 | Double Team | normal | Status | — | — | 15 |
| 9 | Double Kick | fighting | Physical | 30 | 100% | 30 |
| 12 | Electro Ball | electric | Special | 1 | 100% | 10 |
| 16 | Feint | normal | Physical | 30 | 100% | 10 |
| 18 | Light Screen | psychic | Status | — | — | 30 |
| 20 | Spark | electric | Physical | 65 | 100% | 20 |
| 21 | Thunderbolt | electric | Special | 90 | 100% | 15 |
| 24 | Agility | psychic | Status | — | — | 30 |
| 24 | Slam | normal | Physical | 80 | 75% | 20 |
| 26 | Swift | normal | Special | 60 | — | 20 |
| 28 | Iron Tail | steel | Physical | 100 | 75% | 15 |
| 30 | Thunder | electric | Special | 110 | 70% | 10 |
| 32 | Discharge | electric | Special | 80 | 100% | 15 |
| 50 | Wild Charge | electric | Physical | 90 | 100% | 15 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| Safari Zone | Safari Zone South | Emerald | Grass / cave | 25–27 | 5% |
| Safari Zone | Safari Zone Southwest | Emerald | Grass / cave | 25–27 | 5% |
| Power Plant | Power Plant | FireRed | Grass / cave | 22–26 | 25% |
| Viridian Forest | Viridian Forest | FireRed | Grass / cave | 3–5 | 5% |
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 28.0% | 50.3% | 78.5% | 100% | 100% | |
| 41.0% | 78.5% | 100% | 100% | 100% | |
| 50.3% | 100.0% | 100% | 100% | 100% |
Catch rate 190, level 30 (65 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f