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Natu

#177 · Psychic / Flying-type Pokémon from generation 2.

Base stats

HP40
Attack50
Defense45
Sp. Atk70
Sp. Def45
Speed70
Total320

Evolution

Natu
Level 25

Moves

LevelMoveTypeCategoryPowerAcc.PP
1LeernormalStatus—100%30
1PeckflyingPhysical35100%35
5Stored PowerpsychicSpecial20100%10
10TeleportpsychicStatus——20
12Lucky ChantnormalStatus——30
15Confuse RayghostStatus—100%10
20Night ShadeghostSpecial1100%15
20Ominous WindghostSpecial60100%5
26Psycho ShiftpsychicStatus—100%10
30Power SwappsychicStatus——10
35PsychicpsychicSpecial90100%10
35Guard SwappsychicStatus——10
36Miracle EyepsychicStatus——40
40WishnormalStatus——10
45Future SightpsychicSpecial120100%10
50Me FirstnormalStatus——20

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone NorthEmeraldGrass / cave27–2915%
Safari ZoneSafari Zone SouthEmeraldGrass / cave2510%
Safari ZoneSafari Zone SouthwestEmeraldGrass / cave2510%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball28.0%50.3%78.5%100%100%
Great Ball41.0%78.5%100%100%100%
Ultra Ball50.3%100.0%100%100%100%

Catch rate 190, level 30 (68 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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