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Meditite

#307 · Fighting / Psychic-type Pokémon from generation 3.

Base stats

HP30
Attack40
Defense55
Sp. Atk40
Sp. Def55
Speed60
Total280

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1BidenormalPhysical1—10
1PoundnormalPhysical40100%35
1ConfusionpsychicSpecial50100%25
1Work UpnormalStatus——30
4MeditatepsychicStatus——40
4Low KickfightingPhysical1100%20
7ConfusionpsychicSpecial50100%25
9DetectfightingStatus——5
12EndurenormalStatus——10
15FeintnormalPhysical30100%10
17Force PalmfightingPhysical60100%10
20SwaggernormalStatus—85%15
20Hidden PowernormalSpecial60100%15
20PsybeampsychicSpecial65100%20
23Calm MindpsychicStatus——20
25Mind ReadernormalStatus——5
25Zen HeadbuttpsychicPhysical8090%15
28Hi Jump KickfightingPhysical13090%10
31Psych UpnormalStatus——10
33AcupressurenormalStatus——30
36Power TrickpsychicStatus——10
39ReversalfightingPhysical1100%15
41RecovernormalStatus——5
44CounterfightingPhysical1100%20

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not in the game yet

There is no way to get Meditite in the game yet.

Not found in the wild.

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball28.0%50.3%78.5%100%100%
Great Ball41.0%78.5%100%100%100%
Ultra Ball50.3%100.0%100%100%100%

Catch rate 180, level 30 (62 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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