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Electrode

#101 · Electric-type Pokémon from generation 1.

Base stats

HP60
Attack50
Defense70
Sp. Atk80
Sp. Def80
Speed140
Total480

Evolution

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1SonicBoomnormalSpecial190%20
1ThunderShockelectricSpecial40100%30
1ChargeelectricStatus——20
1Light ScreenpsychicStatus——30
3Light ScreenpsychicStatus——30
4SonicBoomnormalSpecial190%20
4ThunderShockelectricSpecial40100%30
9SparkelectricPhysical65100%20
11RolloutrockPhysical3090%20
13ScreechnormalStatus—85%40
14SwiftnormalSpecial60—20
16Charge BeamelectricSpecial5090%10
19SelfdestructnormalPhysical200100%5
22Electro BallelectricSpecial1100%10
36Magnet RiseelectricStatus——10
36ThunderboltelectricSpecial90100%15
41DischargeelectricSpecial80100%15
47ExplosionnormalPhysical250100%5
48Mirror CoatpsychicSpecial1100%20
54Gyro BallsteelPhysical1100%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
New MauvilleNew Mauville InsideEmeraldGrass / cave261%
Cerulean CaveCerulean Cave 1FFireRedGrass / cave585%
Cerulean CaveCerulean Cave 2FFireRedGrass / cave614%
Cerulean CaveCerulean Cave B 1FFireRedGrass / cave644%

Other ways to get it:

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball8.09%16.8%23.4%41.0%50.3%
Great Ball12.3%28.0%41.0%62.4%78.5%
Ultra Ball16.8%33.7%50.3%78.5%100.0%

Catch rate 60, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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