Electrode
#101 · Electric-type Pokémon from generation 1.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | normal | Physical | 40 | 100% | 35 |
| 1 | SonicBoom | normal | Special | 1 | 90% | 20 |
| 1 | ThunderShock | electric | Special | 40 | 100% | 30 |
| 1 | Charge | electric | Status | — | — | 20 |
| 1 | Light Screen | psychic | Status | — | — | 30 |
| 3 | Light Screen | psychic | Status | — | — | 30 |
| 4 | SonicBoom | normal | Special | 1 | 90% | 20 |
| 4 | ThunderShock | electric | Special | 40 | 100% | 30 |
| 9 | Spark | electric | Physical | 65 | 100% | 20 |
| 11 | Rollout | rock | Physical | 30 | 90% | 20 |
| 13 | Screech | normal | Status | — | 85% | 40 |
| 14 | Swift | normal | Special | 60 | — | 20 |
| 16 | Charge Beam | electric | Special | 50 | 90% | 10 |
| 19 | Selfdestruct | normal | Physical | 200 | 100% | 5 |
| 22 | Electro Ball | electric | Special | 1 | 100% | 10 |
| 36 | Magnet Rise | electric | Status | — | — | 10 |
| 36 | Thunderbolt | electric | Special | 90 | 100% | 15 |
| 41 | Discharge | electric | Special | 80 | 100% | 15 |
| 47 | Explosion | normal | Physical | 250 | 100% | 5 |
| 48 | Mirror Coat | psychic | Special | 1 | 100% | 20 |
| 54 | Gyro Ball | steel | Physical | 1 | 100% | 5 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
| Location | Area | Game | Method | Levels | Rate |
|---|---|---|---|---|---|
| New Mauville | New Mauville Inside | Emerald | Grass / cave | 26 | 1% |
| Cerulean Cave | Cerulean Cave 1F | FireRed | Grass / cave | 58 | 5% |
| Cerulean Cave | Cerulean Cave 2F | FireRed | Grass / cave | 61 | 4% |
| Cerulean Cave | Cerulean Cave B 1F | FireRed | Grass / cave | 64 | 4% |
Other ways to get it:
- Static encounter, level 30 (Emerald): Aqua Hideout
- Static encounter, level 34 (FireRed): Power Plant
- Evolve Voltorb
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 8.09% | 16.8% | 23.4% | 41.0% | 50.3% | |
| 12.3% | 28.0% | 41.0% | 62.4% | 78.5% | |
| 16.8% | 33.7% | 50.3% | 78.5% | 100.0% |
Catch rate 60, level 30 (80 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.75.0 · engine 22ba612f