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Stantler

#234 · Normal-type Pokémon from generation 2.

Base stats

HP73
Attack95
Defense62
Sp. Atk85
Sp. Def65
Speed85
Total465

Evolution

Stantler does not evolve.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1Me FirstnormalStatus——20
3LeernormalStatus—100%30
5ConfusionpsychicSpecial50100%25
7AstonishghostPhysical30100%15
10HypnosispsychicStatus—60%20
13StompnormalPhysical65100%20
16Sand-AttackgroundStatus—100%15
21Take DownnormalPhysical9085%20
23Confuse RayghostStatus—100%10
27Calm MindpsychicStatus——20
29ExtrasensorypsychicSpecial80100%20
32Role PlaypsychicStatus——10
37Zen HeadbuttpsychicPhysical8090%15
43Jump KickfightingPhysical10095%10
49ImprisonpsychicStatus——10
50CaptivatenormalStatus—100%20
50EntrainmentnormalStatus—100%15
55Me FirstnormalStatus——20
55Double-EdgenormalPhysical120100%15

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone SoutheastEmeraldGrass / cave36–395%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball6.25%12.3%19.8%28.0%41.0%
Great Ball9.27%19.8%28.0%41.0%62.4%
Ultra Ball12.3%28.0%41.0%62.4%78.5%

Catch rate 45, level 30 (88 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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