pkmn wiki

Mew

#151 · Psychic-type Pokémon from generation 1.

Base stats

HP100
Attack100
Defense100
Sp. Atk100
Sp. Def100
Speed100
Total600

Evolution

Mew does not evolve.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1PoundnormalPhysical40100%35
1ConfusionpsychicSpecial50100%25
1MimicnormalStatus——10
1ReflectpsychicStatus——20
1TransformnormalStatus——10
1Reflect TypenormalStatus——15
10Mega PunchnormalPhysical8085%20
10AmnesiapsychicStatus——20
11SwiftnormalSpecial60—20
20Baton PassnormalStatus——40
30AncientPowerrockSpecial60100%5
33PsywavepsychicSpecial1100%15
40BarrierpsychicStatus——20
50Nasty PlotdarkStatus——20
60MetronomenormalStatus——10
70ImprisonpsychicStatus——10
70Me FirstnormalStatus——20
77PsychicpsychicSpecial90100%10
80TransformnormalStatus——10
90Aura SpherefightingSpecial80—20

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

Not in the game yet

There is no way to get Mew in the game yet.

Not found in the wild.

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball6.25%12.3%19.8%28.0%41.0%
Great Ball9.27%19.8%28.0%41.0%62.4%
Ultra Ball12.3%28.0%41.0%62.4%78.5%

Catch rate 45, level 30 (104 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

On this page