Darkrai
#491 · Dark-type Pokémon from generation 3.
Base stats
HP70
Attack90
Defense90
Sp. Atk135
Sp. Def90
Speed125
Total600Evolution
Darkrai does not evolve.
Moves
| Level | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Ominous Wind | ghost | Special | 60 | 100% | 5 |
| 1 | Disable | normal | Status | — | 100% | 20 |
| 11 | Quick Attack | normal | Physical | 40 | 100% | 30 |
| 20 | Hypnosis | psychic | Status | — | 60% | 20 |
| 29 | Faint Attack | dark | Physical | 60 | — | 20 |
| 38 | Nightmare | ghost | Status | — | 100% | 15 |
| 47 | Double Team | normal | Status | — | — | 15 |
| 57 | Haze | ice | Status | — | — | 30 |
| 66 | Dark Void | dark | Status | — | 50% | 10 |
| 75 | Nasty Plot | dark | Status | — | — | 20 |
| 84 | Dream Eater | psychic | Special | 100 | 100% | 15 |
| 93 | Dark Pulse | dark | Special | 80 | 100% | 15 |
The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.
Type matchups
Damage taken from each attacking type (Gen 3 type chart).
Where to find
Not in the game yet
There is no way to get Darkrai in the game yet.
Not found in the wild.
Catch rate
| Ball | Full HP | Full HP, asleep | 1 HP | 1 HP, paralysed | 1 HP, asleep |
|---|---|---|---|---|---|
| 0.42% | 0.83% | 0.83% | 1.23% | 1.60% | |
| 0.42% | 0.83% | 1.23% | 1.60% | 2.56% | |
| 0.83% | 1.60% | 2.11% | 2.83% | 4.37% |
Catch rate 3, level 30 (86 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.
As of v0.76.0 · engine e7305005