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Aipom

#190 · Normal-type Pokémon from generation 2.

Base stats

HP55
Attack70
Defense55
Sp. Atk40
Sp. Def55
Speed85
Total360

Evolution

Aipom does not evolve.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1ScratchnormalPhysical40100%35
1Tail WhipnormalStatus—100%30
1Quick AttacknormalPhysical40100%30
4Sand-AttackgroundStatus—100%15
8AstonishghostPhysical30100%15
11Baton PassnormalStatus——40
15TicklenormalStatus—100%20
18Fury SwipesnormalPhysical1880%15
18Mud BombgroundSpecial6585%10
22SwiftnormalSpecial60—20
25ScreechnormalStatus—85%40
29AgilitypsychicStatus——30
32Double HitnormalPhysical3590%10
34Iron TailsteelPhysical10075%15
36FlingdarkPhysical1100%10
39Nasty PlotdarkStatus——20
43Last ResortnormalPhysical140100%5
43Double-EdgenormalPhysical120100%15

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaGameMethodLevelsRate
Safari ZoneSafari Zone NortheastEmeraldGrass / cave33–3530%
Safari ZoneSafari Zone SoutheastEmeraldGrass / cave3410%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball6.25%12.3%19.8%28.0%41.0%
Great Ball9.27%19.8%28.0%41.0%62.4%
Ultra Ball12.3%28.0%41.0%62.4%78.5%

Catch rate 45, level 30 (77 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.75.0 · engine 22ba612f

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