pkmn

setstate

Jump the story to a named checkpoint (see docs/STORY-STATE.md).

Offline or GM

Refused on a live character unless the account has the GM role ("cheats are off on a live character"). These run in an offline session, with no character signed in, which is how the game is tested.
Typed in
The console (`)
Category
Story
Short form
—

Usage

setstate <checkpoint>

<angle brackets> are required, [square brackets] optional, and | separates alternatives. Tab completes the command name, and the arguments where the console knows them.

Examples

setstate letter-received
setstate post-badge-1

Careful

REPLACES THE WHOLE STORY. It resets every flag and var and re-applies the checkpoint's, so badges, cutscenes and NPC positions all move — forwards or BACKWARDS. There is no undo and the result is flushed to the account immediately. The party, bag and wallet are left alone; the LETTER is the one item it will add or take.

As of v0.76.0 · engine e7305005

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