pkmn wiki

Console settings (convars)

24 client settings, open to every player.

Type a setting's name in the console to see its value, or the name and a value to change it: cl_zoom 2. Numbers outside the range are clamped to it. Every one is saved on this computer as soon as it changes.

SettingDefaultRangeWhat it does
cl_battle_anims1—Play move animations in battle (Emerald's BATTLE SCENE option).
cl_battle_types1—Show each battler's current types on its battle health box.
cl_chat_timestamps0—Timestamps in chat.
cl_fps_max00 – 480Frame rate cap in fps; 0 = uncapped.
cl_hud1—Top-left HUD overlay: area name, channel and money.
cl_mute_music0—Mute the Music and Fanfare buses (Ctrl+Shift+M). Volume sliders are kept.
cl_mute_sound0—Mute the SFX, BattleFX and UI buses (Ctrl+M). Volume sliders are kept.
cl_netgraph00 – 3Net/debug overlay: 0 off, 1 fps+connection, 2 +position/map, 3 +rpc detail.
cl_netgraph_poscenter—Netgraph corner: left, center, right (Source numerics: 0 left, 1 right, 2 center).
cl_netgraph_scale1.00.5 – 3Netgraph font-size multiplier.
cl_partybar1—Right-centre party bar: your six, with levels and HP.
cl_remember_run1—Keep the run toggle latched across maps that forbid running.
cl_run_indoors1—Run inside maps whose header forbids running, as PokeMMO allows.
cl_showfps0—Standalone FPS counter.
cl_text_speedinstant—Dialog typewriter speed: instant, fast, normal. 'instant' prints the whole page at once.
cl_toggle_run0—Running is a TOGGLE (press once to latch) instead of hold-to-run.
cl_ui_scale1.01 – 2Interface scale: every window and HUD element, as a multiple of the default size (1 = unchanged, 2 = twice as big). The map is cl_zoom's.
cl_ui_scale_chosen00 – 11 once the interface scale has been chosen, by hand or by the first-run default; while 0, the next windowed launch picks cl_ui_scale from the display.
cl_volume_battle150 – 100Battle effect and Pokemon cry volume, 0-100 (0 mutes the BattleFX bus).
cl_volume_music50 – 100Music volume, 0-100 (0 mutes the Music bus).
cl_volume_sfx150 – 100World sound effect volume, 0-100 (0 mutes the SFX bus).
cl_volume_ui100 – 100Menu and window sound volume, 0-100 (0 mutes the UI bus).
cl_vsync1—Vertical sync.
cl_zoom1.00.5 – 3World camera zoom, as a multiple of the default (1 = shipped framing, 2 = twice as zoomed in).

As of v0.75.0 · engine 22ba612f