pkmn

setflag

Set a story flag.

Offline or GM

Refused on a live character unless the account has the GM role ("cheats are off on a live character"). These run in an offline session, with no character signed in, which is how the game is tested.
Typed in
The console (`)
Category
Story
Short form
—

Usage

setflag <FLAG_…>

<angle brackets> are required, [square brackets] optional, and | separates alternatives. Tab completes the command name, and the arguments where the console knows them.

Examples

setflag FLAG_RECEIVED_RUNNING_SHOES

Careful

Story flags gate every map script. Setting one out of order can skip a cutscene permanently or make its trigger unreachable, leaving a save that cannot be finished. There is no clearflag.

As of v0.76.0 · engine e7305005

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