Version 0.53.0
Released 2026-09-26
Battles
- Battles now follow Gen 9 rules, including the physical or special split on every move.
- Abilities work in battle: 81 of them, from Intimidate and Levitate to Trace, with a pop-up when one acts.
- Held items work in battle: 45 effects, including berries, Leftovers, Choice Band, Quick Claw and Focus Band.
- After a trainer battle you get your held items back, except berries that were eaten. Wild battles keep what was used.
- 184 moves from Gens 4 and 5 now work, including Seed Flare, Grass Pledge and Smack Down.
- HP bars now move as recoil, Leech Seed, weather, Spikes and healing happen, not on the next hit.
Interface
- Character select is now a full-screen page with six slots, and each card shows its run, game and group.
- Creating a character is now a step-by-step wizard that explains modes, groups, sanctioned runs and the starter.
- On first run the game picks an interface scale that fits your display, and the title screen has a Scale button.
- The character screens can be used entirely with a gamepad or the keyboard.
- The register form states the account rules up front and shows the server's own message when it says no.
- You can now change your password while signed in.
Fixes
- Sign-in and registration attempts are now rate limited, and expired sessions are cleared.
- A Pokemon handed out by staff now carries your name as its original trainer.
- The server now refuses items that did not come from a real source in the game.
- Server updates now refuse a broken database migration instead of starting on it.
Known issues
- Abilities that only Gen 4 and 5 Pokemon carry do nothing in battle yet (PO-625).
- 79 held item effects, mostly Gen 4 and 5 items, do nothing in battle yet (PO-626).
- Field abilities such as Static and Synchronize do not affect wild encounters yet (PO-725).
- Castform does not change form in weather.